Author Topic: UTeam walking/running speeds  (Read 3278 times)

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Offline Aaron113

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UTeam walking/running speeds
« on: January 16, 2011, 08:11:02 PM »
They seem not to be working, any ideas?

Offline Megiddo

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Re: UTeam walking/running speeds
« Reply #1 on: January 16, 2011, 08:24:33 PM »
Old UTeam or new UTeam? Old UTeam got those broken a long, long time ago.
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Offline Aaron113

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Re: UTeam walking/running speeds
« Reply #2 on: January 16, 2011, 08:36:29 PM »
New.  I'll delete my entire SVN of ULX and try it again.

EDIT:  XGUI seems to be spitting errors out at me all of a sudden.  Going to have to wait.
« Last Edit: January 16, 2011, 08:46:33 PM by Aaron113 »

Offline Aaron113

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Re: UTeam walking/running speeds
« Reply #3 on: February 02, 2011, 08:03:36 AM »
Getting back to this; runSpeed, stepSize, and walkSpeed all seem not to work.

EDIT:  I think it might be a Garry's Mod problem, not a ulx problem.
« Last Edit: February 02, 2011, 09:31:12 AM by Aaron113 »

Offline Megiddo

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Re: UTeam walking/running speeds
« Reply #4 on: February 02, 2011, 11:20:18 AM »
What gamemode?
Experiencing God's grace one day at a time.

Offline Aaron113

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Re: UTeam walking/running speeds
« Reply #5 on: February 02, 2011, 04:57:08 PM »
sandbox

Offline krooks

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Re: UTeam walking/running speeds
« Reply #6 on: February 04, 2011, 09:33:30 AM »
Are you editing these through the XGUI groups>teams tab?
All options work fine for me.
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Offline Aaron113

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Re: UTeam walking/running speeds
« Reply #7 on: February 05, 2011, 08:54:54 PM »
It was a conflicting addon.  Sorry for wasting your time.

Offline JamminR

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Re: UTeam walking/running speeds
« Reply #8 on: February 05, 2011, 09:16:13 PM »
No waste, you found a tip of troubleshooting for the future.
Share with us which one so we know what to look out for in the future.
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Offline Aaron113

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Re: UTeam walking/running speeds
« Reply #9 on: February 06, 2011, 07:09:48 AM »
Player Resizer is what was causing it.