Ulysses Stuff > Releases

URS BETA - A Highly Customizeable Restriction System (or will be)

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Aaron113:

--- Quote from: theGoldTrigger on November 27, 2015, 01:12:48 PM ---Managed to make it work with a simple check

--- Code: --- if xgui.data.URSLimits["prop"] then
--- End code ---

Thanks bob ;-;

--- End quote ---
Might want to see if the usergroup one exists as well.

theGoldTrigger:
I'm a little lost what do you mean?

Aaron113:

--- Quote from: theGoldTrigger on November 28, 2015, 12:24:14 AM ---I'm a little lost what do you mean?

--- End quote ---

--- Code: ---if xgui.data.URSLimits["prop"] and xgui.data.URSLImits["prop"][ply:GetUserGroup() then
--- End code ---
That, just to make sure both exist. 

PS.  Sorry for late reply, don't believe I ever got notified.

BlitherLlama:
where do i put the file?

Walter Jordan:
I am currently using the URS restriction system and I am trying to make a group called minge that will have absolutely nothing. They should not be able to spawn any props or entities and the likes and they should also not be able to use any weapons or tools. I have tried using the wildcard "*" to mass restrict things and it is still not fully restricting the people. They are not able to spawn props but they can use weapons and tools. I was wondering if there is another way that I would be able to restrict all of the weapons for a group or if I am doing it wrong.

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