Author Topic: adding commands  (Read 2288 times)

0 Members and 1 Guest are viewing this topic.

Macaco

  • Guest
adding commands
« on: December 07, 2006, 09:46:26 AM »
would there be any way to add commands to ulysses mod? i am thinking about notarget and maybe some others because when i make an npc arena there is allways an idiot having the combine shoot at himself and not another npc

this is the gmod 10 port

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6213
  • Karma: 394
  • Project Lead
Re: adding commands
« Reply #1 on: December 07, 2006, 10:03:15 AM »
ULib.CONCOMMAND

Please note that it will return in GM9 format though, since it is, after all, a port.
Experiencing God's grace one day at a time.

Macaco

  • Guest
Re: adding commands
« Reply #2 on: December 07, 2006, 03:45:37 PM »
 :-[ all that is just a jumble to me  :'(

Offline JamminR

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 8096
  • Karma: 390
  • Sertafide Ulysses Jenius
    • Team Ulysses [ULib/ULX, other fine releases]
Re: adding commands
« Reply #3 on: December 07, 2006, 04:25:54 PM »
Megiddo, would "ulx cexec <name_of_offender> notarget" not work, or is that one you have blocked?
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Megiddo

  • Ulysses Team Member
  • Hero Member
  • *****
  • Posts: 6213
  • Karma: 394
  • Project Lead
Re: adding commands
« Reply #4 on: December 07, 2006, 07:53:15 PM »
Not blocked. :)
Experiencing God's grace one day at a time.