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AWarn 3.4 - Robust warning system

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Boncey:
No errors, the plugin isn't detected, when I go !warn or 'ulx warn' it does nothing!

JamminR:

--- Quote from: Boncey on February 02, 2013, 07:50:49 AM ---No errors, the plugin isn't detected, when I go !warn or 'ulx warn' it does nothing!

--- End quote ---
Does it show as loaded in your server console during server startup?
What does it say in your server console when you run the command, if anything?
What does it say in your client console when you run the command? (command not found?)

My first guess, without seeing answers to those questions, would be that it's not running from your servers addons folder.

MrPresident:

--- Quote from: delagious on February 01, 2013, 08:22:09 PM ---Edit#1: What I mean by not working is it isn't allowing itself to be customized. I uses the default settings it came with.
1. It kicks ALWAYS.
2. It only works after 3 warns.
3. I haven't changed the refresh rate but I imagine it's stuck at 30 minutes.
4. Haven't had the chance to see if it will use a custom ban time.

--- End quote ---

Try changing the configurations using the console variables and then changing map or restarting your server. It may be an issue with how the con variables are storing and retrieving info. Also make sure you are making those changes on the server. Don't attempt to run the console commands on your client, even if you are a superadmin.

delagious:

--- Quote from: MrPresident on February 02, 2013, 12:14:29 PM ---Try changing the configurations using the console variables and then changing map or restarting your server. It may be an issue with how the con variables are storing and retrieving info. Also make sure you are making those changes on the server. Don't attempt to run the console commands on your client, even if you are a superadmin.

--- End quote ---


--- Code: ---No response from the server (this may be an invalid command)
 
 
"ulx_warnkick_bantime" = "60" ( def. "" )
game clientcmd_can_execute
- How long in minutes a player is banned if ulx_warkick_ban is set to 1.
 
 
No response from the server (this may be an invalid command)
 
 
"ulx_warnkick_decayrate" = "30" ( def. "" )
game clientcmd_can_execute
- Minutes a player needs to be connected before their warning count is decreased by 1.
 
 
No response from the server (this may be an invalid command)
 
 
"ulx_warnkick_num" = "2" ( def. "" )
game clientcmd_can_execute
- Number of warnings a player needs before they are kicked/banned.
 
 
No response from the server (this may be an invalid command)
 
 
"ulx_warnkick_ban" = "1" ( def. "" )
game clientcmd_can_execute
- If this is set to 1, the script will issue a temp ban instead of a kick.
--- End code ---

Each time I tried changing a value I got "No response from the server (this may be an invalid command)" but
when I checked what the value was set to it returned the values I had set earlier through my client.
Would changing these values directly from the "warn.lua" file work?

Side note: Even though console returned an error these values now work...

MrPresident:
It's odd that it returns an error. The reason you need to do it from the server is because if you do it from the client it will change the value clientside as the convars are shared I believe.The script only reads from the serverside ones though.

So is everything working as intended now (even with the errors when run through the server console)?

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