Ulysses Stuff > Releases
Player Connect/Disconnect Message [1.11v]
Bite That Apple:
--- Quote from: night650 on September 30, 2013, 10:57:17 PM ---where would i put this file? im having difficulties installing. sounds like a great concept.
--- End quote ---
you put the entire unzipped folder in the addons folder :p
Nkrow:
Hi chaos, thanks for this amazing plugin!
But, I want (like another user over there) to add the steam ID to the message. I tried this:
--- Code: ---function player_spawn( data )
local name1 = data:ReadString()
local nickteamcolour1 = team.GetColor(data:ReadShort())
local steamid1 = data:ReadString()
chat.AddText( nickteamcolour1, name1, Color( 255, 255, 255 ), " has joined to the server.", "(" .. ply:SteamID() .. ")")
surface.PlaySound( "garrysmod/save_load1.wav" )
end
usermessage.Hook("player_spawn", player_spawn)
--- End code ---
But it gave me error... =(
I hope you can help me :3 Thanks!
MrPresident:
What was the error?
Nkrow:
--- Quote from: MrPresident on October 03, 2013, 05:44:55 PM ---What was the error?
--- End quote ---
:(
MrPresident:
Post the contents of your cl_player.lua file.
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