Author Topic: hud values  (Read 1808 times)

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Offline Schiaffino

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hud values
« on: April 08, 2013, 08:40:57 PM »
Hello Ulysses Community, well i'm a little bit confused, when i join my server i start with values:

Level: 1
Exp: 1
Free Points: 0

IF I Level Up all the values update and i get the real ones ( my real level, my real exp and my real free points ).

Here is my lua code but i can't handle out the problem, if someone can help me i'm going to be really happy :)

Code: [Select]
local function qHUDBase()
        if( LocalPlayer():GetActiveWeapon() == "Camera" ) then return end
 
        //Variables
        local pl = LocalPlayer()
        local bgcolor = Color( 255, 255, 255, 100 )
        local speed = 0
        local health = pl:Health()
        local armor = pl:Armor()
                LocalPlayer().DarkRPVars = LocalPlayer().DarkRPVars or {}
        LocalPlayer().DarkRPVars.Energy = LocalPlayer().DarkRPVars.Energy or 0
        surface.SetFont( "TabLarge" )
        draw.RoundedBox(0, ScrW() * 0, ScrH() * 0 , 2000, 32, bgcolor, 1)
 
if( !LocalPlayer():Alive() ) then return end
        if( LocalPlayer():GetActiveWeapon() == NULL ) then return end
 
        if( LocalPlayer():Alive() ) then
        //Health
        draw.RoundedBox( 0, 100, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        draw.RoundedBox( 0, 100, 9, math.Clamp( health, 0, 100 ) * 1.50, 18, Color( 195, 0, 0, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 100, 9, 150, 18 )
        draw.SimpleText( "Health: "..health, "TabLarge", 100 + 150 / 2 - surface.GetTextSize( "Health: "..health ) / 2, 11, Color( 255, 255, 255, 255 ), 0, 0 )
 
        //Armor
        draw.RoundedBox( 0, 280, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        draw.RoundedBox( 0, 280, 9, math.Clamp( armor, 0, 100 ) * 1.50, 18, Color( 255, 165, 0, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 280, 9, 150, 18 )
        draw.SimpleText( "Armor: "..armor, "TabLarge", 280 + 150 / 2 - surface.GetTextSize( "Armor: "..armor ) / 2, 11, Color( 255, 255, 255, 255 ), 0, 0 )
 
                //Rank
        draw.RoundedBox( 0, 1180, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 1180, 9, 150, 18 )
        draw.SimpleText( "Account: ", "TabLarge", 1180 + 150 / 2 - surface.GetTextSize( "Account: Super Admin" ) / 2, 11, Color( 255, 255, 255, 255 ), 0, 0 )
        if pl:IsSuperAdmin() or pl:IsAdmin() or pl:IsUserGroup("mod") then
                draw.SimpleText( "Staff Member ", "TabLarge", 1235 + 150 / 2 - surface.GetTextSize( "Account: Super Admin" ) / 2, 11, Color( 127, 255, 159, 255 ), 0, 0 )
                else
        if pl:IsUserGroup("premium") then
                draw.SimpleText( "Premium ", "TabLarge", 1235 + 150 / 2 - surface.GetTextSize( "Account: Super Admin" ) / 2, 11, Color( 255, 223, 127, 255 ), 0, 0 )
        else
        if pl:IsUserGroup("user") then
                draw.SimpleText( "Normal ", "TabLarge", 1235 + 150 / 2 - surface.GetTextSize( "Account: Super Admin" ) / 2, 11, Color( 0, 0, 0, 255 ), 0, 0 )
                end
                end
        end
       
        if !pl:Alive() then return end
        if(pl:GetActiveWeapon() == "Camera") then return end
        if(pl.RP_SQL == nil) then  pl.RP_SQL = {}; end;

       
        //Level
        draw.RoundedBox( 0, 640, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 640, 9, 150, 18 )
       
        local strDisplay = "1"  or pl.RP_SQL["StrengthLvl"];
        local strXP = pl.RP_SQL["StrengthExp"] or "0";
        draw.SimpleText( "Level: "..strDisplay , "TabLarge", 590 + 150 / 2 + surface.GetTextSize( "Level: ".. strXP ) / 2, 11, Color( 255, 255, 255, 255 ), 0, 0 )
 
        //Exp
        draw.RoundedBox( 0, 820, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 820, 9, 150, 18 )
 
        draw.SimpleText( "Req Exp: ".. tonumber(strDisplay) * 10 - tonumber(strXP) , "TabLarge", 750 + 150 / 2 + surface.GetTextSize( "Req Exp: ".. tonumber(strDisplay) * 10 - tonumber(strXP) ) / 2, 11, Color( 255, 255, 255, 255 ), 0, 0 )
 
        //Points
        draw.RoundedBox( 0, 1000, 9, 150, 18, Color( 125, 125, 125, 180 ) )
        surface.SetDrawColor( Color( 65, 65, 65, 180 ) )
        surface.DrawOutlinedRect( 1000, 9, 150, 18 )
        local agilXP = pl.RP_SQL["AgilityExp"] or "0";
       
        draw.SimpleText( "Free Points: "..agilXP , "TabLarge", 930 + 150 / 2 + surface.GetTextSize( "Free Points: "..agilXP) / 2 , 11, Color( 255, 255, 255, 255 ), 0, 0 )
        end
        end
hook.Add( "HUDPaint", "qHUDBase", qHUDBase )

http://pastebin.com/qjSXS2rV

Thanks.