So, this isn't exactly ULX, but, I want to make it so certain players, or groups, have a certain model, I've figured this out so far, by modding scoreboardcolors.lua.
if ply:IsUserGroup("owner") then
ply:SetModel(ply._OldModel)
end
But I can't figure out what to do with the rest of this.
if SERVER then
AddCSLuaFile("scoreboardcolors.lua")
else
function MySBColors(ply)
if ply:IsUserGroup("co-owner") then
ply:SetModel(ply._OldModel)
end
if ply:IsUserGroup("owner") then
ply:SetModel(ply._OldModel)
end
end
hook.Add("TTTScoreboardColorForPlayer", "MySBColors", MySBColors)
end
Any suggestions?