Just started up my new server and when ever someone is killed with a prop it doesn't show in console like it usually would nor does it show any kills/deaths. This is my Data>ULX>Config.lua
ulx logFile 1 ; Log to file (Can still echo if off). This is a global setting, nothing will be logged to file with this off.
ulx logEvents 1 ; Log events (player connect, disconnect, death)
ulx logChat 1 ; Log player chat
ulx logSpawns 1 ; Log when players spawn objects (props, effects, etc)
ulx logSpawnsEcho 1 ; Echo spawns to players in server. -1 = Off, 0 = Dedicated console only, 1 = Admins only, 2 = All players. (Echoes to console)
ulx logEcho 1 ; Echo mode
ulx logJoinLeaveEcho 1 ; Echo players leaves and joins to admins in the server (useful for banning minges)
ulx logDir "ulx_logs" ; The log dir under garrysmod/data
; Echo modes:
; 0 - OFF No output to any players when an admin command is used
; 1 - ANONYMOUS Output to players without access to see who used the command (admins by default) similar to "(Someone) slapped Bob with 0 damage"
; 2 - FULL Output to players similar to "Foo slapped Bob with 0 damage"
ulx logEchoColors 1 ; Whether or not echoed commands in chat are colored
ulx logEchoColorDefault "151 211 255" ; The default text color (RGB)
ulx logEchoColorConsole "0 0 0" ; The color that Console gets when using actions
ulx logEchoColorSelf "75 0 130" ; The color for yourself in echoes
ulx logEchoColorEveryone "0 128 128" ; The color to use when everyone is targeted in echoes
ulx logEchoColorPlayerAsGroup 1 ; Whether or not to use group colors for players. If false, it uses the color below.
ulx logEchoColorPlayer "255 255 0" ; The color to use for players when ulx logEchoColorPlayerAsGroup is set to 0.
ulx logEchoColorMisc "0 255 0" ; The color for anything else in echoes
Any help to fix this would be amazing! Thanks!