Author Topic: Vote Cool-down  (Read 1672 times)

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Offline DannyCore

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Vote Cool-down
« on: May 11, 2014, 02:44:45 PM »
Does anybody know a way to put a cool down when a player attempts to put up another vote when one was just made?

Say Player 1 makes a !votekick vote, it was unsuccessful. Player 2 decides to make a !votekick vote against Player 1, it was successful. Between those two !votekick's, I want a 2 minute wait so people can't spam the vote system.

Offline Avoid

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Re: Vote Cool-down
« Reply #1 on: May 19, 2014, 03:31:22 PM »
Code: [Select]
function ulx.votekick( calling_ply, target_ply, reason )
        if voteInProgress then
                ULib.tsayError( calling_ply, "There is already a vote in progress. Please wait for the current one to end.", true )
                return
        end

        if calling_ply.VoteKickCooldown == nil then
                calling_ply.VoteKickCooldown = CurTime() - 1
        end

        if (calling_ply.VoteKickCooldown < CurTime()) then
                calling_ply.VoteKickCooldown = CurTime() + 180

                local msg = "Kick " .. target_ply:Nick() .. "?"
                if reason and reason ~= "" then
                        msg = msg .. " (" .. reason .. ")"
                end

                ulx.doVote( msg, { "Yes", "No" }, voteKickDone, _, _, _, target_ply, time, calling_ply, reason )
                ulx.fancyLogAdmin( calling_ply, "#A started a votekick against #T", target_ply )
        else
                ULib.tsayError(calling_ply, "Please do not spam votes!")
        end
end

This should do the trick, although it only prevents the same player from using the votekick over and over until it is on cooldown, again.

Kind regards,
Avoid