Good evening everyone,
I am not sure if this has been brought up already, but as I could not find any topics related to it (other than PGag in the ULX command package) I felt the urge to open a topic about it.
Right now players are ungagged/unmuted once the map changes, the player reconnects. So I have been wondering why not redesign the exisiting commands to be persistent instead, by using PData in a simular way as the PGag command, but by comparing os.time()?
Edit: So you could choose a duration for a gag/mute, like the ban time.
Feel free to reply,
Avoid