ULX

Poll

Should punishment commands (like jail and mute) continue to have effect when a client reconnects?

Yes
1 (100%)
No
0 (0%)

Total Members Voted: 1

Voting closed: May 06, 2007, 01:43:40 PM

Author Topic: Should punishment commands continue when client reconnects?  (Read 1997 times)

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Offline Megiddo

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Should punishment commands continue when client reconnects?
« on: April 29, 2007, 01:43:40 PM »
When I recoded ULX for GM10, I left this out because it's fairly complicated for me to setup and I figured that anyone who abused this would be banned by the admin. However, I can see the usefulness in having this. What are your thoughts?
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Offline JamminR

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Re: Should punishment commands continue when client reconnects?
« Reply #1 on: April 29, 2007, 04:56:47 PM »
Personally, I like the continuation. Sometimes I'm not quite ready to ban someone, or, i'm being an evil admin and want the offender to be just as annoyed as I might have been by whatever they did. So, I toy with them first.

It doesn't have to be in the next release, but a future update would be nice.
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Offline spbogie

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Re: Should punishment commands continue when client reconnects?
« Reply #2 on: April 29, 2007, 07:27:13 PM »
Perhapse they should only carry over for limited time. Just to prevent them from using retry to escape it.
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