ULX

Author Topic: new to ULX, Errors  (Read 3813 times)

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Offline Rokwar

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new to ULX, Errors
« on: March 16, 2011, 09:05:37 AM »
Hey there, I'm new to ULX and server hosting.
Yesterday I got my first server started up, and asked my server company(sleekservers) to install ULX for me (one of their options)
to be quite honest, and blunt... it doesnt work. As you will see from the attatched error log (at the very bottom) ulx isnt a recognized command... I think this may also be problems with my server and have sent a similar question to them.
Code: [Select]
Garry's Mod server.dll Build #114 [Mar  2 2011 11:49:20]
maxplayers set to 128
Unknown command "sv_allow_wait_command"
Steam config directory: c:\program files (x86)\steam\steamapps\demonofwind\garrysmod\platform\config
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_ipitch_level)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iroll_level)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iyaw_level)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_ipitch_cycle)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iroll_cycle)
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iyaw_cycle)
Parent cvar in client.dll not allowed (cl_bobup)
Parent cvar in client.dll not allowed (cl_bob)
Parent cvar in client.dll not allowed (cl_bobcycle)
Garry's Mod client.dll Build #114 [Mar  2 2011 11:49:19]
maxplayers set to 1
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sv_backspeed"
Not playing a local game.
GetAllManifestFiles:  Unable to load maplist.txt
Got toybox authentication
] connect 96.43.143.86:27016
Network: IP 10.37.100.157, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 96.43.143.86:27016...
Connected to 96.43.143.86:27016

Trouble in Terrorist Town v24*
Map: gm_construct
Players: 1 / 10
Build: 4426
Server Number: 1

No pure server whitelist. sv_pure = 0
Decompressing data pack into virtual file system..
Data pack loaded: 332 files. (0.815s)
Lua initialized (Lua 5.1)
======== Installing Table (De)Serialiser Module | ver: 1.4 ========
RunConsoleCommand blocked - sent before player spawned (sv_tags)
======== Beam NetVars Lib v0.71 Installed ========
--- Missing Vgui material ignore_this_error
loading materials
loading material: cable/rope_icon
loading material: cable/cable2
loading material: cable/xbeam
loading material: cable/redlaser
loading material: cable/blue_elec
loading material: cable/physbeam
loading material: cable/hydra
loading material: arrowire/arrowire
loading material: arrowire/arrowire2
=== Loading Wire Model Packs ===
Loaded: PHXWireModels.txt
Loaded: default.txt
Loaded: expression2.txt
Loaded: bull_buttons.txt
Loaded: cheeze_buttons2.txt
Loaded: wire_model_pack_1.txt
Loaded: wire_model_pack_1plus.txt
Adding Cheeze's Buttons Pack
Adding various Buttons from HL2 and Portal
Jaanus' Thruster Pack
Beer's Model pack
EGP Lib Loading:
EGP v2 Beta Installed & Loading
Adding USM Layouts:
Adding Cl Elements:
EGP Lib Loaded!
ERROR! Module 'zlib_b64' not found!
==== Advanced Duplicator v.1.72 shared module installed! ====
==== Advanced Duplicator v.1.741 client module installed! ====
Included TTT language file: chef.lua
Included TTT language file: english.lua
Registering gamemode 'fretta' derived from 'base'
Registering gamemode 'terrortown' derived from 'fretta'
TTT Client initializing...
Sending 13 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
Scanning for downloaded fonts..
Reloading Particles..
Hey 'demon[of]wind' - You're in the 'superadmin' group on this server.
RunConsoleCommand blocked - sent before player spawned (ZLib_Installed)
Hook 'gmod_wire_hologram_shared' Failed: [addons\wire\lua\entities\gmod_wire_hologram\shared.lua:14] attempt to index field 'base_gmodentity' (a nil value)
TTT Client post-init...
Increasing net buffer size...
Redownloading all lightmaps
Server default language is: english
] ulx
Unknown command: ulx
another possible error that I myself noticed was
EGP Lib Loaded!
ERROR! Module 'zlib_b64' not found!
Is there any way to fix this if this is in fact the problem? Or would I be better off re-installing, re-updating, and basically resetting my entire server.

Offline Stickly Man!

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Re: new to ULX, Errors
« Reply #1 on: March 16, 2011, 12:28:32 PM »
Hmm, I don't see the ULX startup stuff anywhere in there, so it's probably not starting up at all? I'd verify that your server company got it installed properly first.

If you want to try installing it yourself, you can get the SVN links here: http://forums.ulyssesmod.net/index.php/topic,3092.0.html

--and if you have never worked with SVNs before, then you can check out this guide here: http://forums.ulyssesmod.net/index.php/topic,3138.0.html


Hope that helps!
Also, the "zlib_b64 not found!" error is from wiremod. I don't think it affects anything though.
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Offline Rokwar

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Re: new to ULX, Errors
« Reply #2 on: March 16, 2011, 08:56:39 PM »
I believe I've fixed the problem, it was on the hosting companies side. Thank you anways

Offline JamminR

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Re: new to ULX, Errors
« Reply #3 on: March 17, 2011, 02:05:59 PM »
Welcome. Feel free to visit often. We are close to a new release *glares not-overly-threateningly at Stickly Man*, and I'm sure our releases section will pick up a bit after we do.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline krooks

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Re: new to ULX, Errors
« Reply #4 on: March 17, 2011, 03:33:32 PM »
*glares not-overly-threateningly at Stickly Man*
:o LOL
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