Author Topic: ULX: Spawning npcs with different models?  (Read 1915 times)

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Offline [FaKE]MoleMat

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ULX: Spawning npcs with different models?
« on: January 26, 2016, 03:37:36 PM »
Sorry to bother you again, but I'm trying to look into how to spawn an npc_zombie or npc_metropolice with ulx ent, but with a model other then what it usually spawns with. Like say, I wanted to spawn a bunch of metropolice that look like Alyx.
Code: [Select]
ulx ent npc_metropolice model:models/alyx.mdl
^ this is what I've been trying to do but it just doesnt work. So either its impossible or there's an extra parameter I'm missing. Any ideas?
« Last Edit: February 01, 2016, 04:02:55 PM by [FaKE]MoleMat »