Author Topic: XGUI - Fully featured modular GUI for ULX! (Included with ULX v3.51 and SVN)  (Read 554854 times)

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Offline Stickly Man!

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #105 on: January 06, 2010, 11:03:56 AM »
Yes I am going to try and finish it-- Christmas break proved to be a lot busier than I imagined, and now I'm back in school  :-\
I will be trying to get as much done as I can in whatever free time I get
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Offline [WCA]AIDS

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #106 on: January 06, 2010, 02:40:09 PM »
Yes I am going to try and finish it-- Christmas break proved to be a lot busier than I imagined, and now I'm back in school  :-\
I will be trying to get as much done as I can in whatever free time I get

Just wanted to make sure you didn't forget about us :D

And remember, finishing XGUI is more important than school. Srsly.
« Last Edit: January 07, 2010, 05:20:02 PM by [WCA]AIDS »

Offline JamminR

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #107 on: January 06, 2010, 03:23:00 PM »
Heh, perhaps if he finishes XGUI, he can convince the rest of us completing the next release of ULib and ULX are more important than work and school also.
:P
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Offline MrPresident

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #108 on: January 07, 2010, 07:51:31 AM »
Yes... Work...

Sorry Sir, I can't help save the world from terrorists today.. I have to code for garry's mod..


Thats right... I'm saving the world... the whole world... You ever see that movie with the soldier... any of them.. doesn't matter which... That's actually me. ;)

Naa... I actually do **** :-X ****... it's a pretty cool job.

Offline ben1066

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #109 on: February 11, 2010, 10:42:01 AM »
More frequent releases would be nice, if you could, the old one is too limited for our servers needs but is so much easier to use, because of it's limited ability though we still end up using chat or the old commands.

Offline Stickly Man!

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #110 on: February 11, 2010, 01:02:04 PM »
I agree!  ;D

However, schools been taking most of my time lately, but I am planning on working on it again in the very near future-- Which brings me to a question for you: What parts of XGUI do you think are more important and need to be finished first?
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Offline Stickly Man!

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #111 on: February 11, 2010, 07:17:45 PM »
*Sorries for double post* UPDATE! (about time, eh?)

As far as I can remember, the only major changes here is a mostly bug-free version of that groups tab I was showing off a few posts back. You can add/edit groups and manage players to them, but everything else is mostly WIP. You can grant access to view that page and the settings page by allowing a group/user to the following access commands:
Code: [Select]
xgui_svsettings "Allows changing of gamemode and server-specific settings on the settings tab."
xgui_managegroups "Allows managing of groups, users, and access strings via the groups tab."

However, I'm mostly planning on re-organizing the groups tab.. I think some of it could be arranged better.

Also, I fixed a bug preventing XGUI to run on any non-sandbox gamemode (turns out the color selector thing I'm using was coded for sandbox only, and didn't exist in other gamemodes, so now it checks for a non-sandbox gamemode, and includes the ColorPanel code from sandbox.)

I should hopefully be working on this more often, depending on how my school load goes..  ???

As always, you can download from http://github.com/SticklyMan/xgui . To download as a nice zip package, just click on "Download Source" at the top-right corner of the screen, and choose Zip format.

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Offline un4seendeathz

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #112 on: February 11, 2010, 09:58:18 PM »
nvm thanks for updating save me a bunch of time giving admin lesson on the commandsxD

Offline tssge

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #113 on: February 14, 2010, 10:10:53 AM »
For some odd reason doesn't work for me :( Tried putting it to addons folder and every kinda type folder after trying it. Results none. Am i doing something wrong ?

I get console message when i try to xgui: Command xgui doesn't exist.

Offline Megiddo

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #114 on: February 14, 2010, 10:23:34 AM »
Are you using svn of ulx and ulib? Are you shutting down your server completely before installing it?
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Offline tssge

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #115 on: February 14, 2010, 10:32:20 AM »
Are you using svn of ulx and ulib? Are you shutting down your server completely before installing it?

Oh the SVN :D Gonna dl ulx and ulib from SVN and try again. I'm running on listen server, because i test every addon on it before running it on my server. Thanks for advice, and very fast reply !

EDIT: OH MY GOSH !!! It works, ty veeery much :) I think i was just stupid to not try the SVN first. Well thanks anyway.
EDIT2: Tried your GUI, I love it ! Gonna use it on my server, thanks. XGUI makes the use of ULX like a thousand times easier :D
« Last Edit: February 14, 2010, 11:28:50 AM by tssge »

Offline JamminR

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #116 on: February 14, 2010, 02:36:52 PM »
*sigh*
Darn PhD Gmod users. :P
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline jay209015

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #117 on: February 14, 2010, 11:08:57 PM »
Haha, usually a PHD is a good thing, but we bring it a whole new meaning.
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Stickly Man!

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #118 on: February 16, 2010, 09:47:10 PM »
For those of you keeping up with SVN ULX and ULib, you'll notice that.. XGUI IS BROKEN! AUUUUUGGGGGHHHHHHHH!!!!

However, thanks to Megiddo's pre-SVN-push-sense-of-imminent-breakage (TM), we were able to get things worked out and fixed. So be sure to update your XGUIs!
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Offline tssge

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Re: XGUI - Fully featured modular GUI for ULX! (WIP)
« Reply #119 on: February 17, 2010, 05:48:24 AM »
Ty for informing, i'm not going to update my SVN then :D