So I was messing around with ULX Jail the other day, accidentally destroyed the walls, and someone said, "Hey, you could use this as a spawn point."
I present to you my first ULX module,
A.A.S.M. (AtomicSpark's Awesome Spawnpoint Module (name is obviously a WIP too)).
This allows you to set a spawnpoint for yourself (or others). This is perfect for any fort war or role-playing servers. Credit goes to Ulysses Team, since I basically just hacked ULX Jail.
Requirements- ULX SVN Revision 63 (or newer)
- ULib SVN Revision 89 (or newer)
Features- No buggy SENT to deal with.
Stolen from built off of ULX Jail, so you know it's awesome!
Commands- ulx setspawn [<players, defaults to self>] - Sets the spawnpoint for target(s). (say: !setspawn)
- ulx resetspawn [<players, defaults to self>] - Resets the spawnpoint for target(s). (say: !resetspawn)
These are admin-only by default. If you want allow a group to only be able to set their own spawnpoint (read:
Selfcommands-like), type "ulx groupallow <group> setspawn ^" in console. Don't forget to also "ulx groupallow <group> setspawn ^"!
Known Bugs- With UPS (I haven't tested others), you're able to "claim" the spawnpoint prop by physgun-ing it. This changes the owner from World to your player name. This should not effect the module itself, but more testing is needed.
DOWNLOADAdd-on format, extract to "garrysmod/addons".