When I try to join my server, as soon as it says "Sending client info..." a message pops up:
Disconnect: Server uses different class tables.
This is the console log of my attempt at joining my server:
connect 69.162.90.39:27015
Connecting to 69.162.90.39:27015...
Connected to 69.162.90.39:27015
sandbox
Map: gm_bigcity
Players: 1 / 12
Build: 3740
Server Number: 1
Attemped to precache unknown particle system "blood_impact_green_01"!
Attemped to precache unknown particle system "blood_impact_yellow_01"!
ConVarRef ulx_votemapSuccessratio doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_votemapSuccessratio set to 0.4), skipping
ConVarRef ulx_welcomemessage doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_welcomemessage set to Welcome to %host%! We're playing %curmap%.), skipping
ConVarRef ulx_chattime doesn't point to an existing ConVar
SetConVar: No such cvar ( ulx_chattime set to 0), skipping
No pure server whitelist. sv_pure = 0
Your .dll [bin\client.dll] differs from the server's.
Failed, using default cubemap 'engine/defaultcubemap'
Disconnect: Server uses different class tables.
Disconnect: Server uses different class tables.
I would really love to join my server, seeing as how i'm admin of it
Help pl0x!