ULX

Author Topic: GMod update seems to have broken ULX  (Read 9213 times)

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Offline Stevenup7002

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GMod update seems to have broken ULX
« on: April 30, 2010, 12:52:58 PM »
Hey guys, GMod was updated today, and it seems to have broken ULX completely to the point where it won't even start. ULib appears to be working fine. Any ideas?

-Steve

Offline Chippiewill

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Re: GMod update seems to have broken ULX
« Reply #1 on: April 30, 2010, 01:19:08 PM »
I appear to have a similar problem but ULIB has broken also, It may be because I am running SVN though.

Offline JamminR

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Re: GMod update seems to have broken ULX
« Reply #2 on: April 30, 2010, 01:21:45 PM »
*sigh*
Give us time to hack or unhack what ever Garry decided to fix or update.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Stevenup7002

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Re: GMod update seems to have broken ULX
« Reply #3 on: April 30, 2010, 01:24:44 PM »
Well all the other admin mods out there seem to be broken too =P. Good luck JamminR

Offline Chippiewill

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Re: GMod update seems to have broken ULX
« Reply #4 on: April 30, 2010, 01:28:49 PM »
Thanks Garry for another bug free update  :)
« Last Edit: April 30, 2010, 01:35:02 PM by Chippiewill »

Offline JamminR

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Re: GMod update seems to have broken ULX
« Reply #5 on: April 30, 2010, 01:33:35 PM »
Megiddo will be better able to comment, but I believe it to be due to the LuaJIT and the "..." vararg.
We use it extensively.
See http://www.facepunch.com/showthread.php?t=929591
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Chippiewill

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Re: GMod update seems to have broken ULX
« Reply #6 on: April 30, 2010, 01:40:46 PM »
Megiddo will be better able to comment, but I believe it to be due to the LuaJIT and the "..." vararg.
We use it extensively.
See http://www.facepunch.com/showthread.php?t=929591

LuaJIT is enabled by default?

Offline DiscoBiscuit

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Re: GMod update seems to have broken ULX
« Reply #7 on: April 30, 2010, 01:44:17 PM »
Yeah he put that LuaJIT and changed arg() to {...} or something like that.
THANKS GARRY

Offline Megiddo

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Re: GMod update seems to have broken ULX
« Reply #8 on: April 30, 2010, 02:11:44 PM »
Wow, thought I got rid of all the Lua 5.0 styled code a while back, apparently not. The old style was being used in three places, code that I've carried over from project to project and haven't changed in ages... Another problem also popped up though. Garry changed the way he handles comments so I had to change some comments so they wouldn't make the parser bug out.

EDIT: Forgot to mention that we got all this squared away in ULib SVN
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Offline jay209015

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Re: GMod update seems to have broken ULX
« Reply #9 on: April 30, 2010, 02:23:17 PM »
Did you happen to notice the new movement hooks? Perhaps you can bring Uclip back to life :D
An error only becomes a mistake when you refuse to correct it. --JFK

"And thus the downfall of the great ULX dynasty was wrought not by another dynasty, but the slow and steady deterioration of the leaders themselves, followed by the deprecation of the great knowledge they possessed." -Gmod, Chapter 28, verse 34 -- Stickly

Offline Solzay

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Re: GMod update seems to have broken ULX
« Reply #10 on: April 30, 2010, 02:59:21 PM »
Updated the my SVN but I'm still seeing one error in my server console.

Code: [Select]
ERROR: Hook 'ULibQueueThink' Failed: Ulib/shared/util.lua:162: bad argument #1 to 'unpack' (table expected, got nil)
Removing Hook 'ULibQueueThink'

This seems to be the only error left. Thought I'd bring it to your attention.

BTW

While I'm here posting, i thought I'd make a request. Could we get a "console spam" toggle variable that can be set to remove all the load spam from various ULib addons. I usually just comment out all the "Msg" lines, but an option to show them or not would be helpful.

Offline Stickly Man!

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Re: GMod update seems to have broken ULX
« Reply #11 on: April 30, 2010, 03:07:44 PM »
Code: [Select]
ERROR: Hook 'ULibQueueThink' Failed: Ulib/shared/util.lua:162: bad argument #1 to 'unpack' (table expected, got nil)
Removing Hook 'ULibQueueThink'

I just informed Megiddo of this, there seems to be a bug with the ULib.QueueFunctionCall (which XGUI uses extensively), so, we'll hopefully be seeing a fix shortly.
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Offline Chippiewill

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Re: GMod update seems to have broken ULX
« Reply #12 on: April 30, 2010, 03:13:31 PM »
I just informed Megiddo of this, there seems to be a bug with the ULib.QueueFunctionCall (which XGUI uses extensively), so, we'll hopefully be seeing a fix shortly.

Please post when it's fixed, not having the ability to rocket people is depressing D:

Offline Banana

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Re: GMod update seems to have broken ULX
« Reply #13 on: April 30, 2010, 04:00:31 PM »
Hopefully 1 admin mod will remain standing!  ASSMod has been dead for a while, so no fixes there.  gManage won't apply admin, update broke it.  ULX is the worlds last hope :o

Offline Megiddo

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Re: GMod update seems to have broken ULX
« Reply #14 on: April 30, 2010, 04:09:37 PM »
Should be good now Banana.

@Jay, can't find anything about movement hooks changing, where did you see that?
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