Author Topic: URS BETA - A Highly Customizeable Restriction System (or will be)  (Read 566862 times)

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Offline Wully616

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #210 on: May 09, 2012, 01:03:50 PM »
Is this broken with the latest update? Its no longer working on my server, can anyone else confirm?
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Offline JamminR

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #211 on: May 09, 2012, 04:08:36 PM »
Wully, please, you and everyone should know better;
Please provide errors, what it does, doesn't do, whats not working.

I'd be extremely surprised if theres not some error in server console at startup, or game console at connection to server, or errors on server or client when attempting to restrict/perform any command.

Will that mean any of us can fix it immediately?
No.
Will it help in case someone is lua skilled and has time enough to?
Absolutely.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Wully616

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #212 on: May 10, 2012, 01:22:28 PM »
Sorry, after investigating it more myself, I had removed and added some of my groups to test something and it removed their configuration from URS. All fixed now :)
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Offline Digital Spit

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #213 on: June 01, 2012, 11:42:56 AM »
Gotta say that the FPP system broke on my server and I can always trust URS over FPP anyday! XD Good work!!

Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #214 on: June 05, 2012, 10:03:21 AM »
 ;D  I was planning to rewrite it and improve it majorly, but I've became a developer on a fairly large gmod community and that takes up a majority of my time.

Offline Digital Spit

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #215 on: June 27, 2012, 12:26:34 AM »
I LOVE THIS SYSTEM!

The only bug I've found is the fact that if you adv dupe something in single player then go to a server where e2 is blocked you can still use e2 by adv duping it.

Offline JackYack13

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #216 on: October 07, 2012, 07:06:38 AM »
Will there be URS for GMod 13?

Offline General Wrex

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #217 on: October 27, 2012, 01:54:23 PM »
I repaired URS to work with the update.

The GUI still has some issues but the console commands work fine. So use those :)

https://dl.dropbox.com/u/45247280/URS.rar


** If you had URS before, you need to delete the files for it in the data directory /ulx**
« Last Edit: October 27, 2012, 01:58:16 PM by General Wrex »

Offline saintwubbles

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #218 on: October 27, 2012, 07:11:07 PM »
I repaired URS to work with the update.

The GUI still has some issues but the console commands work fine. So use those :)

https://dl.dropbox.com/u/45247280/URS.rar


** If you had URS before, you need to delete the files for it in the data directory /ulx**

Thanks, needed this.

I had errors with the print commands which pointed me to: http://wiki.garrysmod.com/page/Calling_net.Start_with_unpooled_message_name

So I added the following to urs_server.lua:

Code: [Select]
util.AddNetworkString("URS-Loadouts");
util.AddNetworkString("URS-Restrictions");
util.AddNetworkString("URS-Limits");
util.AddNetworkString("URS-All");

Offline darkmessenger84

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #219 on: October 28, 2012, 10:35:15 AM »
There's still lua bugs.

Code: [Select]
[ERROR] addons/urs/lua/ulx/modules/sh/urs_cmds.lua:14: attempt to index global 'restrictions' (a nil value)
           1. call - addons/urs/lua/ulx/modules/sh/urs_cmds.lua:14
            2. __fn - addons/ulib/lua/ulib/shared/commands.lua:943
             3. unknown - addons/ulib/lua/ulib/shared/commands.lua:1296
              4. Run - lua/includes/modules/concommand.lua:69
               5. unknown - addons/ulib/lua/ulib/shared/commands.lua:1310
                6. unknown - lua/includes/modules/concommand.lua:69

Code: [Select]
[ERROR] lua/includes/modules/net.lua:66: bad argument #1 to 'pairs' (table expected, got nil)
           1. pairs - [C]:-1
            2. WriteTable - lua/includes/modules/net.lua:66
             3. call - addons/urs/lua/ulx/modules/sh/urs_cmds.lua:191
              4. __fn - addons/ulib/lua/ulib/shared/commands.lua:943
               5. unknown - addons/ulib/lua/ulib/shared/commands.lua:1296
                6. Run - lua/includes/modules/concommand.lua:69
                 7. unknown - addons/ulib/lua/ulib/shared/commands.lua:1310
                  8. unknown - lua/includes/modules/concommand.lua:69

Offline General Wrex

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #220 on: October 28, 2012, 11:09:07 AM »
did you make sure to delete the urs files in the ulx directory? i had that issue before i removed them

Offline darkmessenger84

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #221 on: October 28, 2012, 07:54:35 PM »
Yeah it works now, thanks.

Offline bungletrpg

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #222 on: October 29, 2012, 03:43:53 PM »
did you make sure to delete the urs files in the ulx directory? i had that issue before i removed them

I'm having the same errors. I'm not sure what files you're saying to delete. There's no URS files in data/ulx. There's no URS files in addons/ulx.
Am I missing something?

Offline Tristian Wood

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #223 on: November 03, 2012, 11:40:49 PM »
Needs to be updated again, I take it that General Wrex is continuing the work on URS?
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Offline Aaron113

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Re: URS BETA - A Highly Customizeable Restriction System (or will be)
« Reply #224 on: November 04, 2012, 07:49:59 AM »
When I have some free time, I'll just recode the entire thing.