Author Topic: Garry's Mod Beta  (Read 47462 times)

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Offline Megiddo

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Re: Garry's Mod Beta
« Reply #45 on: October 07, 2012, 04:06:02 PM »
I've updated the first post with latest status. Please let us know if you find any problems that aren't listed there.
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Offline gaz492

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Re: Garry's Mod Beta
« Reply #46 on: October 07, 2012, 04:15:48 PM »
would it be possible to add !tp as an alias of !teleport? it would speed up the freeing of stacked people on ttt servers

Offline JamminR

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Re: Garry's Mod Beta
« Reply #47 on: October 07, 2012, 07:07:48 PM »
would it be possible to add !tp as an alias of !teleport? it would speed up the freeing of stacked people on ttt servers

All, let's not make 101 suggestions and feature requests within this topic.
Yes, change level was done, but, still, this isn't the best place to make suggestions.
We have a board area for that.

Gaz, It could be done, but please, let us work on getting the BUGS of conversion worked out first.
Feature requests are at lowest priority.
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Offline Munch

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Re: Garry's Mod Beta
« Reply #48 on: October 09, 2012, 09:39:03 AM »
How would I go about giving custom user groups "privileges" since the xgui menu isn't working too well?

Offline Stickly Man!

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Re: Garry's Mod Beta
« Reply #49 on: October 09, 2012, 09:57:41 AM »
Use "ulx help" or check out the full command list here: http://forums.ulyssesmod.net/index.php?topic=3254.0

You'll want to look under the "User Management" category. In particular, you'll want ulx groupallow <group> <command>, where <command> will be something like "ulx slap", or any access tag like "xgui_managebans".
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Offline Munch

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Re: Garry's Mod Beta
« Reply #50 on: October 11, 2012, 12:55:08 PM »
Use "ulx help" or check out the full command list here: http://forums.ulyssesmod.net/index.php?topic=3254.0

You'll want to look under the "User Management" category. In particular, you'll want ulx groupallow <group> <command>, where <command> will be something like "ulx slap", or any access tag like "xgui_managebans".

Thanks. :)

Btw, not sure if it's just my end but it seems ULX/ULiB seems to be broken in the recent update that came out a few hours ago. When I have ULX/ULiB implemented I crash when I connect, without it works fine.  :P

Offline pa1n

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Re: Garry's Mod Beta
« Reply #51 on: October 12, 2012, 12:42:53 PM »
I can confirm that a server causes clients to crash when the server has ulx enabled. I don't know if its the new implementation of server side addons threw the workshop. I will give this a try and setup a key for my server and see if it keeps crashing clients.

Edit:: This is what I mean

http://wiki.garrysmod.com/page/Server/Workshop
« Last Edit: October 12, 2012, 12:46:12 PM by pa1n »

Offline JackYack13

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Re: Garry's Mod Beta
« Reply #52 on: October 12, 2012, 12:50:17 PM »
Thanks. :)

Btw, not sure if it's just my end but it seems ULX/ULiB seems to be broken in the recent update that came out a few hours ago. When I have ULX/ULiB implemented I crash when I connect, without it works fine.  :P

I can confirm this. My game crashes when I try to start a single player game with ULX installed (I can connect to my dedicated server without crashing though). Even though it only happens in SP it's still annoying as that's where I test most of my scripts.

I also have detected some other bugs. Some were happening only in singleplayer before Update 37 of GMod13 but I wasn't able to check if they still occur in Update 37 (because of the problem mentioned before).

XGUI bugs:
I know it's already mentioned in OP but I'm just gonna post some details just to be sure:
  • No "Commands" tab in Singleplayer (first tab that you can see in XGUI when it's on a dedicated server).
  • After Update 37: It seems that the XGUI doesn't receive any (or almost any) data from the server. This includes for example the command list for each usergroup in the Groups tab, and the team list in that same tab.
  • Only command categories show up in the Commands tab / permissions in Groups tab, the commands / permissions don't show up when I click on any of the categories.

Other bugs:
  • When I join my dedicated server, this happens:
Code: [Select]
[ERROR] attempt to call global 'PCallError' (a nil value)
  1. unknown - addons/ulib/lua/ulib/server/player.lua:381
   2. include - [C]:-1
    3. unknown - addons/ulib/lua/ulib/init.lua:34
     4. include - [C]:-1
      5. unknown - addons/ulib/lua/autorun/ulib_init.lua:3


[ERROR] bad argument #1 to 'pairs' (table expected, got nil)
  1. pairs - [C]:-1
   2. Count - lua/includes/extensions/table.lua:162
    3. sendDataTable - addons/ulx/lua/ulx/modules/xgui_server.lua:156
     4. ? - addons/ulx/lua/ulx/modules/xgui_server.lua:102
      5. ? - addons/ulx/lua/ulx/modules/xgui_server.lua:53
       6. unknown - lua/includes/modules/concommand.lua:69
        7. unknown - (tail call):-1
  • Problem with reserved slots. This appears in the server log after joining the server:
Code: [Select]
ERROR: Hook 'ULXUpdateSlots' Failed: [addons/ulx/lua/ulx/modules/slots.lua:40] attempt to call global 'MaxPlayers' (a nil value)
Removing Hook 'ULXUpdateSlots'
ERROR: Hook 'ULXCheckLogColorCvar' Failed: [@addons/ulx/lua/ulx/xgui/server/sv_bans.lua:69] bad argument #1 to 'pairs' (table expected, got nil)
Removing Hook 'ULXCheckLogColorCvar'
ERROR: Hook 'ULXReservedSlots' Failed: [addons/ulx/lua/ulx/modules/slots.lua:54] attempt to call global 'MaxPlayers' (a nil value)
Removing Hook 'ULXReservedSlots'
  • 'ulx debuginfo' is broken:
Code: [Select]
[addons/abs/lua/ulx/modules/sh/util.lua:259] attempt to call field 'FindDir' (a nil value)
1. addons/abs/lua/ulx/modules/sh/util.lua:259 (unknown)
2. (tail call):-1 (unknown)
3. addons/ulib/lua/ulib/shared/commands.lua:943 (__fn)
4. addons/ulib/lua/ulib/shared/commands.lua:1296 (?)
5. lua/includes/modules/concommand.lua:69 (unknown)
6. (tail call):-1 (unknown)
  • 'ulx ragdoll' is broken:
Code: [Select]
[ERROR] attempt to call field 'getSpawnInfo' (a nil value)
  1. unknown - addons/abs/lua/ulx/modules/sh/fun.lua:586
   2. unknown - (tail call):-1
    3. __fn - addons/ulib/lua/ulib/shared/commands.lua:943
     4. ? - addons/ulib/lua/ulib/shared/commands.lua:1296
      5. Run - lua/includes/modules/concommand.lua:69
       6. ? - addons/ulib/lua/ulib/shared/commands.lua:1310
        7. unknown - lua/includes/modules/concommand.lua:69
         8. unknown - (tail call):-1
  • 'ulx unragdoll' was broken before Update 37 (I don't know if it still is since 'ulx ragdoll' is broken as well so I can't check it)
Code: [Select]
timer.Simple - called wrong!

1. lua/includes/modules/timer.lua:218 (Simple)
2. addons/ulib/lua/ulib/server/player.lua:466 (spawn)
3. addons/abs/lua/ulx/modules/sh/fun.lua:640 (unknown)
4. (tail call):-1 (unknown)
5. addons/ulib/lua/ulib/shared/commands.lua:943 (__fn)
6. addons/ulib/lua/ulib/shared/commands.lua:1296 (?)
7. lua/includes/modules/concommand.lua:69 (unknown)
8. (tail call):-1 (unknown)
  • Chat commands don't work:
Code: [Select]
ERROR: Hook 'ULib_saycmd' Failed: [addons/ulib/lua/ulib/server/concommand.lua:57] attempt to call global 'PCallError' (a nil value)
Removing Hook 'ULib_saycmd'
JackYack13: !giveap jack 3
  • Votes are broken
Code: [Select]
JackYack13 started a votekick against Themself
ServerLog: [ULX] JackYack13 started a votekick against Themself
[JackYack13|2|STEAM_0:1:22709088] Lua Error:
ERROR: Hook 'PlayerOptionDraw' Failed: [@addons/ulx/lua/ulx/cl_lib.lua:91] bad argument #2 to 'max' (number expected, got nil)

[JackYack13|2|STEAM_0:1:22709088] Lua Error:
Removing Hook 'PlayerOptionDraw'

JackYack13 has left the server.
ServerLog: [ULX] JackYack13 has left the server.
ERROR: Hook 'ulxSlotsDisconnect' Failed: [addons/ulx/lua/ulx/modules/slots.lua:40] attempt to call global 'MaxPlayers' (a nil value)
Removing Hook 'ulxSlotsDisconnect'
Dropped JackYack13 from server ("Too many Lua Errors! Sorry!")

    I will post other bugs if I find any.

    Offline Megiddo

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    Re: Garry's Mod Beta
    « Reply #53 on: October 12, 2012, 02:35:55 PM »
    Some of the errors you posted have been fixed for a while, please make sure you run the latest version -- Garry's breaking stuff as fast as we're fixing it. I'll go through your list and double check them all though.

    I pushed a fix for PCallError about 10 seconds ago. :)
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    Offline Munch

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    Re: Garry's Mod Beta
    « Reply #54 on: October 12, 2012, 04:37:38 PM »
    Some of the errors you posted have been fixed for a while, please make sure you run the latest version -- Garry's breaking stuff as fast as we're fixing it. I'll go through your list and double check them all though.

    I pushed a fix for PCallError about 10 seconds ago. :)



    Latest version, still crashing on join though. Am I missing something?

    Great job with how quick you guys are though!

    Offline JamminR

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    Re: Garry's Mod Beta
    « Reply #55 on: October 12, 2012, 05:20:19 PM »
    Until Meg gets back to answer...I'll do our standard support dance. :D
    Use FastDL? Updated gmod server cache?
    Playing in SP you say? Screenie of update you show...that for SP or Dedi?
    If Dedi...did you update local game paths too?
    If SP...wait, where are you getting the errors? You mention both dedi and SP?
    Is this happening in a single player game, client hosted game, or dedicated server game?
    And, second finally, you shut down all games/servers while updating, ran each once, then shutdown, and reuploaded cache, then restarted where applicable?
    And, then finally, you're running this in sandbox, with no other mods that say they've updated for the beta but may not havef or latest beta update?
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    Offline iSnipeu

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    Re: Garry's Mod Beta
    « Reply #56 on: October 12, 2012, 11:44:16 PM »
    I'm also getting crashes,
    Made sure gmod beta, srcds, ULib and ulx are all updated.
    When using no addons, or just using ULib doesn't crash me.
    Running the gamemode Trouble in Terrorist Town
    FDL is disabled.

    When using log 1, all that shows before the crash is...
    L 10/13/2012 - 17:40:37: Log file started (file "logs\L1013000.log") (game "z:\steam\steamapps\*username*\garry's mod beta\garrysmodbeta") (version "5074")
    L 10/13/2012 - 17:41:40: server_cvar: "sv_cheats" "0"
    L 10/13/2012 - 17:42:00: server_cvar: "mp_friendlyfire" "1"
    « Last Edit: October 12, 2012, 11:51:15 PM by iSnipeu »

    Offline Megiddo

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    Re: Garry's Mod Beta
    « Reply #57 on: October 13, 2012, 04:44:02 AM »
    The MOTD was causing the crash, I've disabled it for the time being until I have more time to look into it.
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    Offline Stickly Man!

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    Re: Garry's Mod Beta
    « Reply #58 on: October 13, 2012, 07:43:44 AM »
    No need to look into it, the crash was caused by the HTML panel being created:
    Code: [Select]
    local html = vgui.Create( "HTML", panel )
    So.. yeah. HTML is very broken right now. I also noticed that I had to run -verify_all with my hldsupdatetool on gmod13 so my server would actually start.
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    Offline Megiddo

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    Re: Garry's Mod Beta
    « Reply #59 on: October 13, 2012, 10:23:21 AM »
    The MOTD will stay disabled for the time being...
    Experiencing God's grace one day at a time.