Is there a hook limit either in ULib or GMod itself? I asked because I'm seeing the following:
1) Server operates fine.
2) I add a new addon (specifically, a reporting system which includes a hook to PlayerInitialSpawn, though I have no reason to currently believe there's anything specifically wrong with the addon)
3) I observe that other hooks no longer run (specifically, PatchProtect's hook to PlayerInitialSpawn)
4) If I rem out the hook in the reporting system, PatchProtect works again.
This leaves me thinking that I've pushed past some kind of threshold for hooks, perhaps in general or perhaps specifically around PlayerInitialSpawn.
I run a *lot* of addons (148 at last count).
Thanks,
Mike