Recent Posts

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1
Developers Corner / ULX Watchlist Problem - Need Help
« Last post by South on Yesterday at 08:43:39 PM »
Hi,

I hope this is the right forum for help.

For some reason, my ULX watchlist is not displaying any of the watched players in the in-game !watchlist menu.

- I have checked the /data folder, and the data is storing perfectly fine
- The in-game chat commands work perfectly fine
- And the menu opens as it should

It's simply just not displaying any of the information inside the in-game !watchlist menu.

I have the latest versions of ULX and ULiB, as well as the popular "custom commands", which I believe this comes under. The watchlist is a very useful function, so I'd greatly appreciate any help with solving this problem, even if it's not a ULX original.

Thank you.
2
General Chat & Help and Support / Re: time based ranks
« Last post by PizzaDox on November 17, 2019, 04:51:37 PM »
thanks i hope it works
edit: its working good!!
3
General Chat & Help and Support / Re: time based ranks
« Last post by MrPresident on November 17, 2019, 01:29:47 PM »
There are some modules.
https://forums.ulyssesmod.net/index.php?topic=5953.0

That should still work. Give it a try.
4
General Chat & Help and Support / time based ranks
« Last post by PizzaDox on November 17, 2019, 08:00:28 AM »
hi, I was wondering if there's a way to make someone drop off their rank
to user after 30 days of having a specific rank. I want donator rank to be active for 30 days only. thanks
5
General Chat & Help and Support / Re: ban question
« Last post by MrPresident on November 12, 2019, 12:01:21 AM »
If you ban them by ID it shouldn't kick them.
6
General Chat & Help and Support / ban question
« Last post by Mr. Lolo on November 10, 2019, 11:05:22 AM »
"Is there a way to ban someone from the server with ULib without kicking them, so they can't join back once they leave but they can still stay on the server"
7
Releases / Re: Advanced Admin Mode V1
« Last post by Damask on November 05, 2019, 04:30:16 PM »
Does not work. Ply is nil
8
Developers Corner / Re: Checking if the spot is secure
« Last post by MrPresident on October 30, 2019, 06:43:02 PM »
There is not a function like this. You will have to write your own custom checks.
9
Hello Everyone,
Sending Birthday wishes to anyone who maybe having a birthday this week

10
Developers Corner / Checking if the spot is secure
« Last post by mark272 on October 30, 2019, 01:14:29 PM »
Hello,

I need to teleport a player to another player. And I don't want that the player get out of the map. Is there any function or something else to check if the spot is secure.
Scure = Not outside the map, not in any wall or floor,...
BTW, for this I don't use ULib or ULX.
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