Poll

Do You Like The New GUI Better?

Yes, Much Better!
71 (59.7%)
Yeah
22 (18.5%)
I Don't Care, I Use The Console
14 (11.8%)
No
4 (3.4%)
I Prefer The Old GUI
8 (6.7%)

Total Members Voted: 116

Author Topic: URestrict [Depreciated-author no longer supports]  (Read 505404 times)

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Offline MaMuS

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Re: URestrict
« Reply #660 on: August 07, 2010, 06:28:59 PM »
I can also confirm, it works!

Thanks!

server4u

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Re: URestrict
« Reply #661 on: August 10, 2010, 07:05:03 PM »
I like it, i had it working with ulx, but since ulx is running very unpleasant for me I've installed exsto and that won't run with ulib on :( any fix for that?

Offline JamminR

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Re: URestrict
« Reply #662 on: August 10, 2010, 08:10:34 PM »
I like it, i had it working with ulx, but since ulx is running very unpleasant for me I've installed exsto and that won't run with ulib on :( any fix for that?
You should probably make a new post in SVN area of our forum being very detailed defining what "running very unpleasant" means.
We could perhaps help it be pleasant again.
ULib controls usergroups in such a way that could potentially conflict with other group control mods.

SVN ulx + XGUI were written to beat any other graphical admin mod out there. (which, most seem to be, written to beat ULX graphically)
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Fleamonji

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Re: URestrict
« Reply #663 on: August 15, 2010, 10:37:17 PM »
Found it hard to use.

Offline MrPresident

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Re: URestrict
« Reply #664 on: August 16, 2010, 07:33:25 AM »
If you found ULX hard to use, I would recommend that you download the latest SVN of ULX and XGUI. Working together, XGUI transforms ULX into an admin mod that is graphically user friendly and easy to use and configure but still has all of the horsepower that users of ULX have grown to rely on over the years.

Offline Fleamonji

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Re: URestrict
« Reply #665 on: August 16, 2010, 08:42:32 AM »
Tried XGUI, it ate the tabs in the menu D:

But no, I found the UI for this confusing.

Offline MrPresident

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Re: URestrict
« Reply #666 on: August 16, 2010, 02:54:12 PM »
What do you mean it ate the tabs in the menu?

But to answer your original question... you would need to talk to the maker(s) of Exsto and have them make it compatible with ULib. They are probably using hooks that overwrite or conflict with ULib hooks or functions. Nothing we can do, this lies in the hands of the other mods creator.

Offline Fleamonji

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Re: URestrict
« Reply #667 on: August 16, 2010, 03:52:05 PM »
What do you mean it ate the tabs in the menu?

But to answer your original question... you would need to talk to the maker(s) of Exsto and have them make it compatible with ULib. They are probably using hooks that overwrite or conflict with ULib hooks or functions. Nothing we can do, this lies in the hands of the other mods creator.

XGUI, the tabs randomly went missing.

Offline Stickly Man!

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Re: URestrict
« Reply #668 on: August 16, 2010, 04:29:56 PM »
Join our Team Ulysses community discord! https://discord.gg/gR4Uye6

Offline tsmelinda

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Re: URestrict not working?
« Reply #669 on: August 19, 2010, 02:30:38 PM »
Ok i installed this tool and when i type urestrict in console, nothing happens.

I assume it goes in the addons folder but correct me if i am wrong.
 There is a tool called restricted on the construction section though but its all blank
After scrolling up in the srcds console i found this error:

Lua Error: addons\urestrict\lua\ulib\modiles\urestrict.lua:271: attempt to index field 'cmds' (a nil value)
addons\urestrict\\lua\ulib\modiles\urestrict.lua:271: attempt to index field 'cmds' (a nil value)

Also i have srcds console spam saying:

ERROR: GAMEMODE:'PlayerLoadout' Failed: addons\urestrict\lua\ulib\modules\base\init.lua:13: attempt to call method 'GetUserGroup' (a nil value)
« Last Edit: August 19, 2010, 02:44:57 PM by tsmelinda »

Offline JamminR

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Re: URestrict
« Reply #670 on: August 19, 2010, 02:49:28 PM »
Urestrict requires ULib SVN
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline tsmelinda

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Re: URestrict
« Reply #671 on: August 19, 2010, 02:56:56 PM »
yeah i just figured out i needed to update like 2 minutes ago, lol
i feel like a n00b now...-runs and hides-  >.>

Thanks though

Oh btw does this work with spacebuild2? or does it matter on the gamemode?

Offline JamminR

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Re: URestrict
« Reply #672 on: August 19, 2010, 05:09:43 PM »
*==NOTE-Only Guaranteed To Work With The Sandbox Gamemode==*

Depending on what functions the gamemode uses for limiting it's own settings, it very well can and will matter.
I searched this thread using the little search box for "Space" and found no mention of the Space build game mode, so though it may or may not work, no one has discussed it.
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming

Offline Aaron113

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Re: URestrict
« Reply #673 on: August 22, 2010, 12:34:28 PM »
I believe a recent update to ULX or ULib caused URestrict to break.


Here is the error I receive in my servers console.
Code: [Select]
[ULIB] Loading SHARED module: urestrict.lua
addons\urestrict\lua\ulib\modules\urestrict.lua:233: attempt to index field 'default' (a nil value)
[ULIB] Loading CLIENT module: URestrict_cl.lua
[ULIB] Loading CLIENT module: ur_gui.lua

Offline Aaron113

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Re: URestrict
« Reply #674 on: August 23, 2010, 06:18:41 PM »
So are we going to see a fix or are we going to have to wait for the new version?