http://www.humblebundle.com/1 day left. I payed more than the minimum to get the 'extra' bundle.
Looking at the video example, I'm not even sure I'll like the games.
You can get them on steam or torrent them to local machine.
Not even sure I'll have time to play (Career is a requirement + MC is an addiction!)
But, its supporting indie devs. It's supporting EFF and other charities.
Technically, Team Ulysses and most the regular's here are indie devs.
I'd hope someone would support any of us some day if we ever did similar.
Just go give them a few bucks.
---- Below this line, I'll update what I think as I play -----
Trauma - Point/click/mouse gesture puzzle game - solve mysteries of what you don't clearly remember/puzzles to do things.
I love it. Seems each one of four sections has alternative endings, depending on how you solve the mystery/puzzle.
Trine - Puzzle platformer. Play one of three characters at any one time to solve each challenge in front of you. Beautifully done graphics. Like it now in tutorial and first part of intro level. Not sure I will like it to it's conclusion. Depends on how hard any (I've not yet seen) enemies are, how quick I have to change between characters to attack said enemy. I've never been quick in console/platformer type games and easily grow frustrated.
So far, think I'll like it.
Frozen Synapse - Basically, a logic programming bot-ish game. You program various 'units' to do various things at various waypoints to shoot opposing units.
It has stages, planning, and two others I forget the name of but 2 is activation, 3 is result.
I like the idea. Unfortunately, There are many various options to do at each waypoint, and I'm not fast enough at this type of logic planning for me to enjoy it, and easily grow impatient. The tutorial for me was trying enough.
I understand HOW to do it... I just don't have the patience too. You quick logic thinkers will love it. I'll stick to singleplayer (as usual)
Overall so far - Good game, just not for me.
SpaceChem - Much like Frozen Synapse, but with atoms/reactors/and instead of killing an opponent, you attempt to end up with certain 'fake chemical' by-products. What little I looked, my personal opinion is the same, but I think I'd prefer Frozen Synapse more.
Jack Claw - What little intro it had (it's a cancelled prototype), reminded me of Max Payne story presentation.. Game Noir storyboard intro.
Delves right into action among streets with police(?) firing at a guy (played by you) in a muscle-shirt with one long metal tentacle-like arm with a claw as a hand. As it's a prototype, it seems to track no score, or health available. There's a 'source' file download too.
I never could really figure out the controls to throw things I was picking up, but for an exhibition type demo/project, it was fun to see.
Shadow Grounds - 3rd person top down survival thriller. You're a maintenance worker/mechanic on a terraformed moon, Ganymede
Meh, it's pretty. The first few minutes have my spidey senses tingeing. Problem is, I'm tired of (futuristic/cosmic/apocolyptic/<any -ic> dark/alien/whatever) thriller games. Just too many.
Shadowgrounds seems like it would have been great in 2006 when it originally released. It's sequal that I won't be playing today, Shadowgrounds:Survivor, is probably the same.
However, even in 2006, the horror/survivor/thriller game genre was already over used.
So.. ShadowGrounds series looks good, just not for me.
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So, for now, my two favorites, mostly just due to my taste and not the quality (or lack there of) in the other titles, are Trauma and Trine.