Author Topic: UTeam - Set teams based on usergroup.  (Read 316201 times)

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Finaldeath

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Re: UTeam - Set teams based on usergroup.
« Reply #45 on: July 21, 2007, 05:07:52 PM »
How do i add people to different groups using the newest version of ulx and uteam and am i able to do this ingame.

Offline spbogie

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Re: UTeam - Set teams based on usergroup.
« Reply #46 on: July 21, 2007, 07:43:45 PM »
Quote from: the F***ing first post
UTeam allows you to set a player's team (and a few other things) based on their current usergroup.
...

Usergroups can be set through Garry's default file (garrysmod/settings/users.txt), or through ULib/ULX.
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Finaldeath

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Re: UTeam - Set teams based on usergroup.
« Reply #47 on: July 21, 2007, 07:51:14 PM »
ok but what do i put down for each person like can you post a sample layout of how its suppost to be done

Offline spbogie

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I have not failed. I've just found 10,000 ways that won't work. - Thomas A. Edison
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Offline Kingtendo

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Re: UTeam - Set teams based on usergroup.
« Reply #49 on: July 30, 2007, 11:36:32 AM »
Solved, Bad Lack of attention
« Last Edit: July 30, 2007, 01:00:14 PM by Kingtendo »

Offline Chironex

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Re: UTeam - Set teams based on usergroup.
« Reply #50 on: July 30, 2007, 11:52:26 AM »
From the first post of this topic:

Code: [Select]
Valid player Models:
  alyx
  barney
  breen
  charple
  combine
  corpse
  eli
  female1
  female2
  female3
  gman
  kleiner
  male1
  male2
  male3
  monk
  mossman
  odessa
  police
  prison
  super
  zombie

...

Offline TomatoSoup

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Re: UTeam - Set teams based on usergroup.
« Reply #51 on: August 02, 2007, 04:52:41 PM »
This seems to of broken with the newest version of GarrysMod.

Atleast, the model setting part is broken.

Offline Chironex

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Re: UTeam - Set teams based on usergroup.
« Reply #52 on: August 02, 2007, 05:19:43 PM »
Many things are broken with new gmod :[

Offline atomicspark

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Re: UTeam - Set teams based on usergroup.
« Reply #53 on: August 02, 2007, 05:40:37 PM »
Yes. A lot has changed. You just need to be patient the coders get around to updating their add-ons.

Offline truck

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Re: UTeam - Set teams based on usergroup.
« Reply #54 on: August 05, 2007, 07:42:43 PM »
Why i cant talk with other team?? Only my team hear me

Offline Megiddo

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Re: UTeam - Set teams based on usergroup.
« Reply #55 on: August 05, 2007, 08:23:41 PM »
Set sv_alltalk to 1.
Experiencing God's grace one day at a time.

Offline truck

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Re: UTeam - Set teams based on usergroup.
« Reply #56 on: August 06, 2007, 11:19:36 AM »
ok thx

Offline Guardian9978

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Re: UTeam - Set teams based on usergroup.
« Reply #57 on: August 17, 2007, 01:59:34 AM »
EDIT:
Alright, I guess it is working... well then can anyone tell me how to add the group name before the players name on the scoreboard?
« Last Edit: August 17, 2007, 02:43:08 AM by Guardian9978 »

Offline Chironex

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Re: UTeam - Set teams based on usergroup.
« Reply #58 on: August 17, 2007, 05:17:16 AM »
Answered here, do what it say and it will work:

http://forums.ulyssesmod.net/index.php/topic,1053.msg4958.html#msg4958

Offline JamminR

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Re: UTeam - Set teams based on usergroup.
« Reply #59 on: August 17, 2007, 06:41:32 PM »
Answered here, do what it say and it will work:

http://forums.ulyssesmod.net/index.php/topic,1053.msg4958.html#msg4958

Kyzer, won't editing the default gmod files now get automatically replaced by those in the gmod gcf?
"Though a program be but three lines long, someday it will have to be maintained." -- The Tao of Programming